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Gods Unchained, a Web3 game, introduces 'Sealed Mode' to replicate the experience of traditional paper card games

Gods Unchained, a Web3 game, introduces ‘Sealed Mode’ to replicate the experience of traditional paper card games

Immutable’s Gods Unchained game has introduced a new tournament mode called “Sealed Mode,” where players can build a deck using random cards they receive at the start of the tournament. This format aims to reward skilled players, regardless of the size or cost of their card collection. To participate, players must pay an entry fee of 15 Gods Unchained ($GODS) tokens, and they will receive three random gods to build their deck around, as well as 60 random cards from various Gods Unchained card sets. The pool of cards is semi-random but includes a minimum number of cards of specific types to ensure viable deck building. Players must construct a minimum 30-card deck from their pool and cannot use cards from their personal collection. The tournament continues until players lose three matches or win seven, with better records earning more rewards. Some cosmetic rewards are exclusive to sealed mode and can only be obtained by winning four matches or more. Sealed mode in Gods Unchained is similar to sealed deck tournaments in physical card games like Magic: The Gathering, where players collect cards. In Gods Unchained, each card is represented by a nonfungible token on the Immutable X network. Gods Unchained was one of the first Web3 games released by Immutable, and the company has been working on developing a wallet application called “Passport” and a zkEVM testnet to scale Ethereum for video game players.

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