– The Web3 gaming ecosystem is lacking inspiration and needs a viral “wow” moment to attract a broader audience.
– Web3 gaming studios should think beyond better visuals, rewards, and characters to expand the ecosystem.
– The EVO Moment 37 in 2004 showcased the joy of fighting games and became a trigger for mainstream audiences to take them seriously.
– Web3 gaming needs similar moments of inspiration, virality, and “wow” potential to capture mainstream interest.
– ZeptoLab partnering with The Sandbox to bring Om Nom from Cut the Rope franchise to Web3 is a significant development.
– Axie Infinity creator Sky Mavis introduced Mavis Hub: Greenlight, allowing developers to share their early game builds with the community.
– Aelf launched its Aelevate program, offering grants up to $150,000 per Web2 studio to help them transition to blockchain technology and create games on the Aelf network.
– Nitro Nation: World Tour is a free Web3 drag racing game that combines simple gameplay mechanics with beautiful graphics and NFT car elements.
– Other developments in the crypto gaming space include collaborations between Bandai Namco and Oasys/Attructure, Amazon Prime Gaming and Mojo Melee, and the release of Mahjong Meta, Wreck League/Yuga Labs collaboration, and Dininho on Arbitrum.